How to Create a Walk Cycle Animation: A Step-by-Step Guide
How to Create a Walk Cycle Animation: A Step-by-Step Guide
A walk cycle is one of the most important animations to learn. It makes characters look natural when moving. This guide will help you create a simple and smooth walk cycle!
Step 1: Understand the Four Main Poses
A basic walk cycle has four key poses:
- Contact Pose – One foot touches the ground while the other lifts.
- Down Pose – The character lowers slightly as the weight shifts.
- Passing Pose – The lifted leg moves forward.
- Up Pose – The character rises slightly before the next step.
These four poses repeat to create a loop.
Step 2: Choose Your FPS and Software
- FPS (Frames Per Second): 12 FPS for a simple walk, 24 FPS for a smooth one.
- Software: Flipaclip (mobile), Krita (PC), or Adobe Animate.
Step 3: Draw the Keyframes
- Start with the contact pose – one foot on the ground, one lifted.
- Add the down pose – lower the character slightly.
- Draw the passing pose – the lifted foot moves forward.
- Create the up pose – the character slightly rises.
- Repeat the cycle for the next step.
Step 4: Add Inbetweens for Smooth Motion
- Add frames between key poses to smoothen movement.
- Use "ease in and ease out" to make motion look natural.
Step 5: Add Final Details and Export
- Clean up rough sketches and add final lines.
- Color the animation and add shading.
- Export as a GIF or MP4 to share!
Final Tips
✔ Observe real-life walking for reference.
✔ Keep movements balanced to avoid stiffness.
✔ Start with a simple walk before trying different styles (running, sneaking).
Now, try creating your first walk cycle animation!
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